A luminous Runestone powering a futuristic token game economy
Runestones turn play into on-chain value

Reward-Driven Games for Web3 Token Growth

342 Games builds and partners with games where players earn Runestones — in-game assets that can be swapped for on-chain token rewards.

What 342 Games does

We turn token communities into playable businesses.

342 Games helps Web3 token owners run token-based businesses by giving their communities games to play, rewards to earn, and utility they can understand immediately.

Builds in-house reward games

342 creates games where progression, competition, and repeat play are connected to token reward campaigns.

Partners with game studios

Partner games can plug into the Runestone model, opening new distribution and token-backed reward opportunities.

Supports token businesses

Token owners get a structured way to activate holders, attract players, and run utility-driven growth programs.

How Runestones work

A reward asset that links play, progress, and token value.

Runestones are earned inside games, then used as the connective layer between player achievement and on-chain rewards.

01

Players enter games

Players join in-house or partner games built around clear objectives, seasons, tournaments, and quests.

02

Gameplay earns Runestones

Runestones become the reward object that captures achievement, participation, and momentum inside the game.

03

Runestones connect to value

Runestones can be swapped for on-chain token rewards, giving gameplay a bridge into real token utility.

Partner Token Model

A practical growth system for token owners.

Instead of asking communities to care about utility in the abstract, 342 creates game campaigns where rewards, participation, and token demand can reinforce each other.

1

Token owners fund reward pools that create demand-side reasons to play.

2

Players earn Runestones through real gameplay instead of passive claims.

3

Runestones can route into on-chain token rewards, partner perks, or future world access.

4

342 manages the campaign layer across in-house games and selected partner games.

Runestone World vision

The long-term goal is a culture, not just a rewards mechanic.

Runestone World is the future brand layer of 342 Games: a shared identity where players, token communities, and game partners can carry history from one activation into the next.

Status

Runestones become proof of participation and progression.

World

Campaigns begin to connect into a recognizable universe.

Culture

Players return for the brand, the lore, and the earned identity.

Network

Partner games extend the economy without fragmenting the story.

For token owners

Build the next playable economy around your token.

Partner with 342 Games to launch reward-driven games, connect Runestones to on-chain value, and give your community a brand they can play into.

For game developers

Build a reward-driven game economy.

Partner with 342 Games to connect gameplay, Runestones, and token utility in a clean campaign system.