Game Layer
Games create the moments where Runestones are earned, used, discovered, and understood by players.
Runestone World
Runestones are more than game assets. As more games and token partners join, Runestones can become a shared identity, reward layer, and cultural brand across multiple games and communities.
The world model
Runestone World starts with gameplay, then connects in-game reward assets, on-chain value, partner communities, and cultural identity into one expandable ecosystem.
Games create the moments where Runestones are earned, used, discovered, and understood by players.
Runestones are in-game assets that can represent different games, partners, brands, or communities.
342 Coin brings on-chain value to Runestones, while partner tokens may support additional reward paths later.
As more communities join, Runestones can become a shared identity and cultural brand across multiple games.
342 Coin brings on-chain value to Runestones today, and partner tokens may support additional Runestone utility later. Over time, the goal is a recognizable culture where earning, collecting, and using Runestones becomes part of the identity of multiple games and communities.
Join the Runestone Economy